Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
SoSplitTexture2Part::ImageData
LegendKit
LODInfo
SbImagei32
SoArrow#### Short description
SoAxes
SoBeachBall
SoCameraFacingZAxisRotation
SoCameraInfoPuts information about the camera/rendertype into the state
SoCameraInfoElementThe means to transfer information about the camera to the scene
SoColTabMultiTexture2
SoColTabTextureChannel2RGBA
SoDepthTabPlaneDraggerA TabPlaneDragger where the moving on moves the dragger in z direction (instead of xy as with SoTabPlaneDragger). In addition, there are limits to how small the dragger is allowed to be
SoDGBDragPointDragger
SoDGBIndexedPointSetA shape class that is similar to PointSet, but takes indexes
SoForegroundTranslationA class that moves the objects further down the traversal towards the camera, so they can be clearly viewed. An example is wireframes that should be visible in front of the camera, and not mixed with the triangles of the surface that it represents
SoGridSurfaceDragger
SoIndexedLineSet3D
SoIndexedTriangleFanSetA shape class that is similar to IndexedTriangleStripSet. The organized like a fan, where the first index is in the center of the fan, and the following indexes was the surrounding coordinates
SoInvisibleLineDraggerA line dragger with a shape given from outside. The shape is set by:
SoLockableSeparator
SoLODMeshSurface
SoManLevelOfDetail
SoMeshSurfaceBrickWire
SoMFImagei32
SoODA function that initiases the OpendTect Inventor classes
SoPerspectiveSel
SoPlaneWellLog
SoPolygonSelect
SoRandomTrackLineDragger
SoRGBATextureChannel2RGBA
SoScale3Dragger
SoShaderTexture2
SoShapeScaleUsed for scaling and rotating and translating a shape based on projected size
SoSplitTexture2
SoSplitTexture2Element
SoSplitTexture2Part
SoText2Set
SoTextureChannelSet
SoTextureChannelSetElement
SoTextureComposer
SoTextureComposerElement
SoTextureComposerInfo
SoTranslateRectangleDragger
SoTextureComposer::TextureData
UTMCamera
UTMElement
UTMPosition
ViewportRegion