List of all members.
Detailed Description
Inter/Extra-polate bendpoints to get the coordinates.
Input is a set of coordinates and optionally ID numbers (if you don't pass IDs they will be generated 0, 1, ....). Then you can give an ID (usually in between the bend point IDs) and get the interpolated coordinate.
The bend points will be sorted on ID.
Constructor & Destructor Documentation
| BendPoints2Coords::BendPoints2Coords |
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const TypeSet< Coord > & |
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const int * |
ids = 0 | |
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| BendPoints2Coords::BendPoints2Coords |
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std::istream & |
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Member Function Documentation
| Coord BendPoints2Coords::coordAt |
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float |
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const |
| const TypeSet<Coord>& BendPoints2Coords::getCoords |
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const [inline] |
| const TypeSet<int>& BendPoints2Coords::getIDs |
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const [inline] |
| void BendPoints2Coords::getIndexes |
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float |
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Interval< int > & |
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| void BendPoints2Coords::init |
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const TypeSet< Coord > & |
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const int * |
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| void BendPoints2Coords::readFrom |
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std::istream & |
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Member Data Documentation